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Old Sep 15, 2006, 01:19 AM // 01:19   #41
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Oh hell yes, finally the buff i've been watin for. This will more than make them viable, there gonna fokin own eles now.
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Old Sep 15, 2006, 07:24 PM // 19:24   #42
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I think Chanelling is decent now. I was RA-ing with another Rit, a Sin, and a Ranger, and we plowed through team after team. We didn`t even have to go for the Monks, because me and the other Chanelling Rit were dealing too much pressure

Hello Glad Point
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Old Sep 15, 2006, 07:37 PM // 19:37   #43
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In other news, eles are now EVEN LESS useful! Tune in at 11:00 to find out more!

(Second sentence was a joke)
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Old Sep 20, 2006, 11:23 AM // 11:23   #44
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Quote:
Originally Posted by Terra Xin
Nah I don't use draw spirit with destruction. You're right about chanelling, you are able to create a build that will allow you to spam a multitude of skills and effectively keep a good reserve of energy.

In RA, I use this build many times, one time I made 22 consecutive wins with a group;

Clamour of Souls
Destruction
Spirit Burn
Lamentation
Gaze from Beyond
Essence Strike
Generous was Tsungrai
Res Sig

Now as for an ele, its not so much as the fact that I can kill him with the elite and then Lamentation, but using three of these combinations of skills, Essence strike, Spirit Burn and Gaze from Beyond, you are able to take them down at range, dealing a good 290 damage in 3 seconds (attr: rank 15), with another 170 damage every 3-5 seconds at the cost of 7 or less energy thanks to Essence strike. So in terms of dealing more damage than an ele, I can outpower a E/A that tries to come in range, and I can outpower a lightning ele thanks to my ability to spam faster than the ele can cast.

Against warriors, in RA, they are actually lame enough to attack me on the assumption that i'm a rit lord with shadowsong :P (and that whenever I go a Ritualist I hardly ever move, even as a restoration rit... Weapon of Warding ftw!!!). Anyway, I use the three combo as they charge in, then I use the elite, followed by lamentation, and finish off with the 3 chain combo again. This has worked for me many times, getting the warrior on the ground very easily.

The only problem with my build is that it relies on Destruction to support my capability of chaining these skills. Lamentation is also good for when, like for instance a warrior kills a monk and the warrior is low on life. Now that the monk is a Corpse...^^.

The only problem I face is being matched up with a ranger... stupid +30 elemental defense...

And like I mentioned before, CoS isn't affected by spirits, so they get hit just like flame burst..

Wait a minute, flame burst costs 15 energy, Ele's may have energy storage, but they can only do so much before they're forced to wand for a while.

EDIT: Had a little scrimmage against a Star Burst E/A, guess who won^^.
alright i've tried your build and its decent. Generous was tusungrai is an ecellent self heal. THe main problem is that your build relies on destruction to keep it functional. Your dmg spells rely cheifly on destruction being active.
The problem is that you have about warrior dps and not warrior armor. Everybody can do good dmg vs RA casters.. its not really that hard.

What i suggest to those who have trouble with this build is to switch to using pain for your spirit. Same cool down MUCH longer duration much better dps. asl you can add blood song a third spirit and painfull bond for 115+ dps
(i use wanderlust so i onnly get 115) BUt hten you have an ecellent scourse of dps amor innoreing so those rangers can't jsut sit still and peck at you.

assns and warrios wanderlust keeps them and their but so you can use spirit burn gaze from beyond and essence strike. this is only a suggestion.

mainly im hoping for a good self heal in the commning set of skills
something like absorb soul spirit takes 90 dmg and you are healed 2 points of health for every point of thealth the spirit lost.
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